AI Insights · Timothy · July 2022
Top 5 Sandbox-Like Games Performance in Belgium Q2 2022
In Q2 2022, the top sandbox-like games in Belgium showcased varying trends in downloads, revenue, and active users, with notable performances from Roblox, Minecraft, ZEPETO, IMVU, and PK XD.
In Q2 2022, the top sandbox-like games in Belgium demonstrated diverse trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides valuable insights into the performance of these popular games on a unified platform.
Roblox saw its weekly revenue fluctuate, peaking at around $80K in early April and ending the quarter with approximately $73K. Weekly downloads for Roblox showed a significant increase towards the end of June, reaching over 10K. Active users exhibited a steady rise, culminating at around 529K by the end of the quarter.
Minecraft experienced a moderate weekly revenue, with a peak of about $8K in early April. Downloads remained relatively stable, with a slight increase towards the end of June, reaching 640. Active users for Minecraft remained consistent, hovering around the 80K mark throughout the quarter.
ZEPETO: Avatar, Connect & Live had a varied revenue trend, peaking at approximately $2.6K at the end of March and dropping to around $1.1K in mid-June before rising again to $2K by the end of the quarter. Weekly downloads surged in mid-May, reaching over 8K, and active users saw a peak of around 25K during the same period.
IMVU: 3D Avatar Creator & Chat showed a relatively steady revenue pattern, with minor fluctuations, peaking at around $1.2K in early April. Downloads were stable, with a slight increase towards the end of June, reaching 509. Active users for IMVU remained consistent, averaging around 6.5K throughout the quarter.
PK XD: Fun, friends & games exhibited a varied revenue trend, with a peak of about $924 at the end of March and ending the quarter with around $551. Weekly downloads showed a decline, starting at 7.5K at the end of March and dropping to around 1.3K by the end of June. Active users also saw a decline, starting at around 56K at the end of March and decreasing to approximately 38K by the end of the quarter.
These insights from Sensor Tower highlight the dynamic nature of the sandbox-like games market in Belgium during Q2 2022. For more detailed analytics and trends, visit Sensor Tower.